Hexxagon Manual
Goal: end with more stones than the AI on a hex grid.
- A legal move starts from one of your stones and lands on an empty hex at hex distance 1 (clone) or 2 (jump).
- Moving one hex-step clones a stone. Moving two hex-steps jumps and clears the source.
- Any enemy stones adjacent to the landing hex flip to your color.
- If you cannot move, you pass.
Open the game: Hexxagon JS